TypeScript/tests/baselines/reference/typeMatch2.types
Wesley Wigham 5353475fce Always collect type and symbol baselines (#18621)
* Always generate type & symbol baselines

* Accept changed shadowed baselines

* Accept brand new type and symbol baselines

* Allow `getTypeAtLocation` to return undefined in the type writer

* Accept baselines which had missing type information

* Bind container for dynamically names enum members so they may be printed

* Accept type/symbol baselines for enums with computed members

* First pass at reducing typeWriter memory overhead

* Use generators to allow for type and symbol baselines with no cache

* Accept new baselines for tests whose output was fixed by better newline splitting

* Hard cap on number of declarations printed, cache declaration print text

* handle differing newlines better still to handle RWC newlines

* Lower abridging count, accept abridged baselines

* Limit max RWC error output size, limit RWC type and symbol baseline input size

* Move skip logic into type and symbol baseliner to streamline error handling

* Accept removal of empty baselines

* Canonicalize path earlier to handle odd paths in input files

* Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another

* No need to pathify again
2017-09-22 15:52:04 -07:00

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=== tests/cases/compiler/typeMatch2.ts ===
function f1() {
>f1 : () => void
var a = { x: 1, y: 2 };
>a : { x: number; y: number; }
>{ x: 1, y: 2 } : { x: number; y: number; }
>x : number
>1 : 1
>y : number
>2 : 2
a = {}; // error
>a = {} : {}
>a : { x: number; y: number; }
>{} : {}
a = { x: 1 }; // error
>a = { x: 1 } : { x: number; }
>a : { x: number; y: number; }
>{ x: 1 } : { x: number; }
>x : number
>1 : 1
a = { x: 1, y: 2, z: 3 };
>a = { x: 1, y: 2, z: 3 } : { x: number; y: number; z: number; }
>a : { x: number; y: number; }
>{ x: 1, y: 2, z: 3 } : { x: number; y: number; z: number; }
>x : number
>1 : 1
>y : number
>2 : 2
>z : number
>3 : 3
a = { x: 1, z: 3 }; // error
>a = { x: 1, z: 3 } : { x: number; z: number; }
>a : { x: number; y: number; }
>{ x: 1, z: 3 } : { x: number; z: number; }
>x : number
>1 : 1
>z : number
>3 : 3
}
class Animal { private a; }
>Animal : Animal
>a : any
class Giraffe extends Animal { private g; }
>Giraffe : Giraffe
>Animal : Animal
>g : any
function f2() {
>f2 : () => void
var a = new Animal();
>a : Animal
>new Animal() : Animal
>Animal : typeof Animal
var g = new Giraffe();
>g : Giraffe
>new Giraffe() : Giraffe
>Giraffe : typeof Giraffe
var aa = [ a, a, a ];
>aa : Animal[]
>[ a, a, a ] : Animal[]
>a : Animal
>a : Animal
>a : Animal
var gg = [ g, g, g ];
>gg : Giraffe[]
>[ g, g, g ] : Giraffe[]
>g : Giraffe
>g : Giraffe
>g : Giraffe
aa = gg;
>aa = gg : Giraffe[]
>aa : Animal[]
>gg : Giraffe[]
gg = aa; // error
>gg = aa : Animal[]
>gg : Giraffe[]
>aa : Animal[]
var xa = { f1: 5, f2: aa };
>xa : { f1: number; f2: Animal[]; }
>{ f1: 5, f2: aa } : { f1: number; f2: Animal[]; }
>f1 : number
>5 : 5
>f2 : Animal[]
>aa : Animal[]
var xb = { f1: 5, f2: gg };
>xb : { f1: number; f2: Giraffe[]; }
>{ f1: 5, f2: gg } : { f1: number; f2: Giraffe[]; }
>f1 : number
>5 : 5
>f2 : Giraffe[]
>gg : Giraffe[]
xa = xb; // Should be ok
>xa = xb : { f1: number; f2: Giraffe[]; }
>xa : { f1: number; f2: Animal[]; }
>xb : { f1: number; f2: Giraffe[]; }
xb = xa; // Not ok
>xb = xa : { f1: number; f2: Animal[]; }
>xb : { f1: number; f2: Giraffe[]; }
>xa : { f1: number; f2: Animal[]; }
}
function f4() {
>f4 : () => void
var _any: any = 0;
>_any : any
>0 : 0
var i = 5;
>i : number
>5 : 5
i = null;
>i = null : null
>i : number
>null : null
i = undefined;
>i = undefined : undefined
>i : number
>undefined : undefined
var a = { x: 1, y: 1 };
>a : { x: number; y: number; }
>{ x: 1, y: 1 } : { x: number; y: number; }
>x : number
>1 : 1
>y : number
>1 : 1
a = { x: 1, y: null };
>a = { x: 1, y: null } : { x: number; y: null; }
>a : { x: number; y: number; }
>{ x: 1, y: null } : { x: number; y: null; }
>x : number
>1 : 1
>y : null
>null : null
a = { x: 1, y: undefined };
>a = { x: 1, y: undefined } : { x: number; y: undefined; }
>a : { x: number; y: number; }
>{ x: 1, y: undefined } : { x: number; y: undefined; }
>x : number
>1 : 1
>y : undefined
>undefined : undefined
a = { x: 1, y: _any };
>a = { x: 1, y: _any } : { x: number; y: any; }
>a : { x: number; y: number; }
>{ x: 1, y: _any } : { x: number; y: any; }
>x : number
>1 : 1
>y : any
>_any : any
a = { x: 1, y: _any, z:1 };
>a = { x: 1, y: _any, z:1 } : { x: number; y: any; z: number; }
>a : { x: number; y: number; }
>{ x: 1, y: _any, z:1 } : { x: number; y: any; z: number; }
>x : number
>1 : 1
>y : any
>_any : any
>z : number
>1 : 1
a = { x: 1 }; // error
>a = { x: 1 } : { x: number; }
>a : { x: number; y: number; }
>{ x: 1 } : { x: number; }
>x : number
>1 : 1
var mf = function m(n) { return false; };
>mf : (n: any) => boolean
>function m(n) { return false; } : (n: any) => boolean
>m : (n: any) => boolean
>n : any
>false : false
var zf = function z(n: number) { return true; };
>zf : (n: number) => boolean
>function z(n: number) { return true; } : (n: number) => boolean
>z : (n: number) => boolean
>n : number
>true : true
mf=zf;
>mf=zf : (n: number) => boolean
>mf : (n: any) => boolean
>zf : (n: number) => boolean
mf(_any);
>mf(_any) : boolean
>mf : (n: any) => boolean
>_any : any
zf(_any);
>zf(_any) : boolean
>zf : (n: number) => boolean
>_any : any
}