TypeScript/tests/baselines/reference/typeofProperty.types
Wesley Wigham 5353475fce Always collect type and symbol baselines (#18621)
* Always generate type & symbol baselines

* Accept changed shadowed baselines

* Accept brand new type and symbol baselines

* Allow `getTypeAtLocation` to return undefined in the type writer

* Accept baselines which had missing type information

* Bind container for dynamically names enum members so they may be printed

* Accept type/symbol baselines for enums with computed members

* First pass at reducing typeWriter memory overhead

* Use generators to allow for type and symbol baselines with no cache

* Accept new baselines for tests whose output was fixed by better newline splitting

* Hard cap on number of declarations printed, cache declaration print text

* handle differing newlines better still to handle RWC newlines

* Lower abridging count, accept abridged baselines

* Limit max RWC error output size, limit RWC type and symbol baseline input size

* Move skip logic into type and symbol baseliner to streamline error handling

* Accept removal of empty baselines

* Canonicalize path earlier to handle odd paths in input files

* Do canonicalization earlier still, also ensure parallel perf profiles for different targets do not trample one another

* No need to pathify again
2017-09-22 15:52:04 -07:00

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=== tests/cases/compiler/typeofProperty.ts ===
interface I1 {
>I1 : I1
a: number;
>a : number
b: typeof a; // Should yield error (a is not a value)
>b : any
>a : any
}
interface I2 {
>I2 : I2
c: typeof d; // Should yield error (d is not a value)
>c : any
>d : any
d: string;
>d : string
}
interface I3 {
>I3 : I3
e: typeof e; // Should yield error (e is not a value)
>e : any
>e : any
}
class C1 {
>C1 : C1
a: number;
>a : number
b: typeof a; // Should yield error (a is not a value)
>b : any
>a : any
}
class C2 {
>C2 : C2
c: typeof d; // Should yield error (d is not a value)
>c : any
>d : any
d: string;
>d : string
}
class C3 {
>C3 : C3
e: typeof e; // Should yield error (e is not a value)
>e : any
>e : any
}
interface ValidInterface {
>ValidInterface : ValidInterface
x: string;
>x : string
}
class ValidClass implements ValidInterface {
>ValidClass : ValidClass
>ValidInterface : ValidInterface
x: string;
>x : string
}
var vcInstance = new ValidClass();
>vcInstance : ValidClass
>new ValidClass() : ValidClass
>ValidClass : typeof ValidClass
var viInstance = vcInstance;
>viInstance : ValidClass
>vcInstance : ValidClass
var x1: typeof vcInstance.x; // x1: string
>x1 : string
>vcInstance.x : string
>vcInstance : ValidClass
>x : string
var x2: typeof viInstance.x; // x2: string
>x2 : string
>viInstance.x : string
>viInstance : ValidClass
>x : string