123 lines
8.9 KiB
Text
123 lines
8.9 KiB
Text
=== tests/cases/compiler/ipromise4.ts ===
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declare module Windows.Foundation {
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>Windows : unknown
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>Foundation : unknown
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export interface IPromise<T> {
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>IPromise : IPromise<T>
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>T : T
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then<U>(success?: (value: T) => IPromise<U>, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void ): Windows.Foundation.IPromise<U>;
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>then : { <U>(success?: (value: T) => IPromise<U>, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void): IPromise<U>; <U>(success?: (value: T) => IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void): IPromise<U>; <U>(success?: (value: T) => U, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void): IPromise<U>; <U>(success?: (value: T) => U, error?: (error: any) => U, progress?: (progress: any) => void): IPromise<U>; }
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>U : U
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>success : (value: T) => IPromise<U>
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>value : T
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>T : T
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>IPromise : IPromise<T>
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>U : U
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>error : (error: any) => IPromise<U>
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>error : any
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>IPromise : IPromise<T>
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>U : U
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>progress : (progress: any) => void
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>progress : any
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>Windows : unknown
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>Foundation : unknown
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>IPromise : IPromise<T>
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>U : U
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then<U>(success?: (value: T) => IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void ): Windows.Foundation.IPromise<U>;
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>then : { <U>(success?: (value: T) => IPromise<U>, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void): IPromise<U>; <U>(success?: (value: T) => IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void): IPromise<U>; <U>(success?: (value: T) => U, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void): IPromise<U>; <U>(success?: (value: T) => U, error?: (error: any) => U, progress?: (progress: any) => void): IPromise<U>; }
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>U : U
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>success : (value: T) => IPromise<U>
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>value : T
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>T : T
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>IPromise : IPromise<T>
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>U : U
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>error : (error: any) => U
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>error : any
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>U : U
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>progress : (progress: any) => void
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>progress : any
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>Windows : unknown
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>Foundation : unknown
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>IPromise : IPromise<T>
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>U : U
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then<U>(success?: (value: T) => U, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void ): Windows.Foundation.IPromise<U>;
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>then : { <U>(success?: (value: T) => IPromise<U>, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void): IPromise<U>; <U>(success?: (value: T) => IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void): IPromise<U>; <U>(success?: (value: T) => U, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void): IPromise<U>; <U>(success?: (value: T) => U, error?: (error: any) => U, progress?: (progress: any) => void): IPromise<U>; }
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>U : U
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>success : (value: T) => U
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>value : T
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>T : T
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>U : U
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>error : (error: any) => IPromise<U>
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>error : any
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>IPromise : IPromise<T>
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>U : U
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>progress : (progress: any) => void
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>progress : any
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>Windows : unknown
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>Foundation : unknown
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>IPromise : IPromise<T>
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>U : U
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then<U>(success?: (value: T) => U, error?: (error: any) => U, progress?: (progress: any) => void ): Windows.Foundation.IPromise<U>;
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>then : { <U>(success?: (value: T) => IPromise<U>, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void): IPromise<U>; <U>(success?: (value: T) => IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void): IPromise<U>; <U>(success?: (value: T) => U, error?: (error: any) => IPromise<U>, progress?: (progress: any) => void): IPromise<U>; <U>(success?: (value: T) => U, error?: (error: any) => U, progress?: (progress: any) => void): IPromise<U>; }
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>U : U
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>success : (value: T) => U
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>value : T
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>T : T
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>U : U
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>error : (error: any) => U
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>error : any
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>U : U
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>progress : (progress: any) => void
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>progress : any
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>Windows : unknown
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>Foundation : unknown
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>IPromise : IPromise<T>
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>U : U
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done? <U>(success?: (value: T) => any, error?: (error: any) => any, progress?: (progress: any) => void ): void;
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>done : <U>(success?: (value: T) => any, error?: (error: any) => any, progress?: (progress: any) => void) => void
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>U : U
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>success : (value: T) => any
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>value : T
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>T : T
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>error : (error: any) => any
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>error : any
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>progress : (progress: any) => void
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>progress : any
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}
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}
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var p: Windows.Foundation.IPromise<number> = null;
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>p : Windows.Foundation.IPromise<number>
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>Windows : unknown
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>Foundation : unknown
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>IPromise : Windows.Foundation.IPromise<T>
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p.then(function (x) { } ); // should not error
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>p.then(function (x) { } ) : Windows.Foundation.IPromise<void>
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>p.then : { <U>(success?: (value: number) => Windows.Foundation.IPromise<U>, error?: (error: any) => Windows.Foundation.IPromise<U>, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: number) => Windows.Foundation.IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: number) => U, error?: (error: any) => Windows.Foundation.IPromise<U>, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: number) => U, error?: (error: any) => U, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; }
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>p : Windows.Foundation.IPromise<number>
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>then : { <U>(success?: (value: number) => Windows.Foundation.IPromise<U>, error?: (error: any) => Windows.Foundation.IPromise<U>, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: number) => Windows.Foundation.IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: number) => U, error?: (error: any) => Windows.Foundation.IPromise<U>, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: number) => U, error?: (error: any) => U, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; }
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>function (x) { } : (x: number) => void
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>x : number
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p.then(function (x) { return "hello"; } ).then(function (x) { return x } ); // should not error
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>p.then(function (x) { return "hello"; } ).then(function (x) { return x } ) : Windows.Foundation.IPromise<string>
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>p.then(function (x) { return "hello"; } ).then : { <U>(success?: (value: string) => Windows.Foundation.IPromise<U>, error?: (error: any) => Windows.Foundation.IPromise<U>, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: string) => Windows.Foundation.IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: string) => U, error?: (error: any) => Windows.Foundation.IPromise<U>, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: string) => U, error?: (error: any) => U, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; }
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>p.then(function (x) { return "hello"; } ) : Windows.Foundation.IPromise<string>
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>p.then : { <U>(success?: (value: number) => Windows.Foundation.IPromise<U>, error?: (error: any) => Windows.Foundation.IPromise<U>, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: number) => Windows.Foundation.IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: number) => U, error?: (error: any) => Windows.Foundation.IPromise<U>, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: number) => U, error?: (error: any) => U, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; }
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>p : Windows.Foundation.IPromise<number>
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>then : { <U>(success?: (value: number) => Windows.Foundation.IPromise<U>, error?: (error: any) => Windows.Foundation.IPromise<U>, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: number) => Windows.Foundation.IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: number) => U, error?: (error: any) => Windows.Foundation.IPromise<U>, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: number) => U, error?: (error: any) => U, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; }
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>function (x) { return "hello"; } : (x: number) => string
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>x : number
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>then : { <U>(success?: (value: string) => Windows.Foundation.IPromise<U>, error?: (error: any) => Windows.Foundation.IPromise<U>, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: string) => Windows.Foundation.IPromise<U>, error?: (error: any) => U, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: string) => U, error?: (error: any) => Windows.Foundation.IPromise<U>, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; <U>(success?: (value: string) => U, error?: (error: any) => U, progress?: (progress: any) => void): Windows.Foundation.IPromise<U>; }
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>function (x) { return x } : (x: string) => string
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>x : string
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>x : string
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