2016-10-19 13:28:06 +02:00
|
|
|
# Translating operators from/to Armory player
|
|
|
|
import bpy
|
2017-03-15 12:30:14 +01:00
|
|
|
import arm.utils
|
2016-10-26 09:56:26 +02:00
|
|
|
try:
|
|
|
|
import barmory
|
|
|
|
except ImportError:
|
|
|
|
pass
|
2016-10-19 13:28:06 +02:00
|
|
|
|
|
|
|
def parse_operator(text):
|
|
|
|
if text == None:
|
|
|
|
return
|
2016-11-23 15:34:59 +01:00
|
|
|
cmd = text.split('|')
|
|
|
|
# Reflect commands from Armory player in Blender
|
|
|
|
if cmd[0] == '__arm':
|
|
|
|
if cmd[1] == 'quit':
|
|
|
|
bpy.ops.arm.space_stop('EXEC_DEFAULT')
|
|
|
|
elif cmd[1] == 'setx':
|
|
|
|
bpy.context.scene.objects[cmd[2]].location.x = float(cmd[3])
|
|
|
|
elif cmd[1] == 'select':
|
2017-02-22 13:24:31 +01:00
|
|
|
if hasattr(bpy.context, 'object') and bpy.context.object != None:
|
2016-10-19 13:28:06 +02:00
|
|
|
bpy.context.object.select = False
|
2016-11-23 15:34:59 +01:00
|
|
|
bpy.context.scene.objects[cmd[2]].select = True
|
|
|
|
bpy.context.scene.objects.active = bpy.context.scene.objects[cmd[2]]
|
|
|
|
elif cmd[1] == 'render':
|
|
|
|
import numpy
|
2017-05-23 01:03:44 +02:00
|
|
|
data = numpy.fromfile(arm.utils.get_fp_build() + '/html5/render.bin', dtype=numpy.uint8)
|
2016-11-23 15:34:59 +01:00
|
|
|
data = data.astype(float)
|
|
|
|
data = numpy.divide(data, 255)
|
|
|
|
image = bpy.data.images.new("Render Result", width=int(cmd[2]), height=int(cmd[3]))
|
|
|
|
image.pixels = data
|
|
|
|
return
|
2016-10-19 13:28:06 +02:00
|
|
|
|
|
|
|
def send_operator(op):
|
|
|
|
# Try to translate operator directly to armory
|
2017-03-15 12:30:14 +01:00
|
|
|
if arm.utils.with_krom() and hasattr(bpy.context, 'object') and bpy.context.object != None:
|
2016-10-19 13:28:06 +02:00
|
|
|
objname = bpy.context.object.name
|
|
|
|
if op.name == 'Translate':
|
|
|
|
vec = bpy.context.object.location
|
|
|
|
js_source = 'var o = armory.Scene.active.getChild("' + objname + '"); o.transform.loc.set(' + str(vec[0]) + ', ' + str(vec[1]) + ', ' + str(vec[2]) + '); o.transform.dirty = true;'
|
|
|
|
barmory.call_js(js_source)
|
|
|
|
return True
|
|
|
|
elif op.name == 'Resize':
|
|
|
|
vec = bpy.context.object.scale
|
|
|
|
js_source = 'var o = armory.Scene.active.getChild("' + objname + '"); o.transform.scale.set(' + str(vec[0]) + ', ' + str(vec[1]) + ', ' + str(vec[2]) + '); o.transform.dirty = true;'
|
|
|
|
barmory.call_js(js_source)
|
|
|
|
return True
|
|
|
|
elif op.name == 'Rotate':
|
|
|
|
vec = bpy.context.object.rotation_euler.to_quaternion()
|
|
|
|
js_source = 'var o = armory.Scene.active.getChild("' + objname + '"); o.transform.rot.set(' + str(vec[1]) + ', ' + str(vec[2]) + ', ' + str(vec[3]) + ' ,' + str(vec[0]) + '); o.transform.dirty = true;'
|
|
|
|
barmory.call_js(js_source)
|
|
|
|
return True
|
|
|
|
return False
|