armory/Assets/fisheye_material.json

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2016-04-01 17:21:17 +02:00
{
"material_resources": [
{
"contexts": [
{
"bind_constants": [],
"bind_textures": [
],
"id": "fisheye_pass"
}
],
"id": "fisheye_material",
"shader": "fisheye_pass/fisheye_pass"
}
]
}