26 lines
840 B
Python
26 lines
840 B
Python
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import bpy
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from bpy.props import *
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from bpy.types import Node, NodeSocket
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from arm.logicnode.arm_nodes import *
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class VectorFromTransformNode(Node, ArmLogicTreeNode):
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'''Vector from transform node'''
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bl_idname = 'LNVectorFromTransformNode'
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bl_label = 'Vector From Transform'
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bl_icon = 'GAME'
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property0 = EnumProperty(
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items = [('Up', 'Up', 'Up'),
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('Right', 'Right', 'Right'),
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('Look', 'Look', 'Look'),
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('Quaternion', 'Quaternion', 'Quaternion')],
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name='', default='Look')
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def init(self, context):
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self.inputs.new('NodeSocketShader', 'Transform')
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self.outputs.new('NodeSocketVector', 'Vector')
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def draw_buttons(self, context, layout):
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layout.prop(self, 'property0')
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add_node(VectorFromTransformNode, category='Value')
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