armory/blender/arm/logicnode/transform/LN_translate_object.py

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from arm.logicnode.arm_nodes import *
class TranslateObjectNode(ArmLogicTreeNode):
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"""Translates (moves) the given object using the given vector in world coordinates."""
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bl_idname = 'LNTranslateObjectNode'
bl_label = 'Translate Object'
arm_version = 1
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def init(self, context):
super(TranslateObjectNode, self).init(context)
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self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'Object')
self.add_input('NodeSocketVector', 'Vector')
self.add_input('NodeSocketBool', 'On Local Axis')
self.add_output('ArmNodeSocketAction', 'Out')
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add_node(TranslateObjectNode, category=PKG_AS_CATEGORY, section='location')