armory/Shaders/deferred_indirect/deferred_indirect.json

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{
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"variants": ["_VoxelAOvar"],
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"contexts": [
{
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"name": "deferred_indirect",
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"depth_write": false,
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"color_write_alpha": false,
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"compare_mode": "always",
"cull_mode": "none",
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"links": [
{
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"name": "eye",
"link": "_cameraPosition",
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"ifdef": ["_IndPos"]
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},
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{
"name": "eyeSnap",
"link": "_cameraPositionSnap",
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"ifdef": ["_VoxelGICam"]
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},
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{
"name": "voxelBlend",
"link": "_voxelBlend",
"ifdef": ["_VoxelGITemporal"]
},
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{
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"name": "eyeLook",
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"link": "_cameraLook",
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"ifdef": ["_IndPos"]
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},
{
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"name": "invVP",
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"link": "_inverseViewProjectionMatrix",
"ifdef": ["_IndPos"]
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},
{
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"name": "shirr",
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"link": "_envmapIrradiance",
"ifdef": ["_Irr"]
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},
{
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"name": "senvmapRadiance",
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"link": "_envmapRadiance",
"ifdef": ["_Rad"]
},
{
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"name": "envmapNumMipmaps",
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"link": "_envmapNumMipmaps",
"ifdef": ["_Rad"]
},
{
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"name": "senvmapBrdf",
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"link": "_envmapBrdf",
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"ifdef": ["_Brdf"]
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},
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{
"name": "cameraProj",
"link": "_cameraPlaneProj",
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"ifdef": ["_IndPos"]
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},
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{
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"name": "envmapStrength",
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"link": "_envmapStrength"
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},
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{
"name": "backgroundCol",
"link": "_backgroundCol",
"ifdef": ["_EnvCol"]
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}
],
"vertex_shader": "deferred_indirect.vert.glsl",
"fragment_shader": "deferred_indirect.frag.glsl"
}
]
}