armory/blender/arm/logicnode/transform/LN_get_object_location.py

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from arm.logicnode.arm_nodes import *
class GetLocationNode(ArmLogicTreeNode):
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"""Returns the current location of the given object in world coordinates."""
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bl_idname = 'LNGetLocationNode'
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bl_label = 'Get Object Location'
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arm_section = 'location'
arm_version = 1
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def init(self, context):
super(GetLocationNode, self).init(context)
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self.add_input('ArmNodeSocketObject', 'Object')
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self.add_output('NodeSocketVector', 'Location')