armory/blender/arm/logicnode/transform/LN_set_object_location.py

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from arm.logicnode.arm_nodes import *
class SetLocationNode(ArmLogicTreeNode):
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"""Sets the location of the given object."""
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bl_idname = 'LNSetLocationNode'
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bl_label = 'Set Object Location'
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arm_section = 'location'
arm_version = 1
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def init(self, context):
super(SetLocationNode, self).init(context)
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self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'Object')
self.add_input('NodeSocketVector', 'Location')
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self.add_output('ArmNodeSocketAction', 'Out')