armory/blender/arm/logicnode/variable/LN_set_variable.py

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from arm.logicnode.arm_nodes import *
class SetVariableNode(ArmLogicTreeNode):
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"""Sets the value of the given variable.
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@input Variable: this socket must be connected to a variable node
(recognized by the little dot inside the socket). The value that
is stored inside the connected node is changed upon activation.
@input Value: the value that should be written into the variable.
"""
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bl_idname = 'LNSetVariableNode'
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bl_label = 'Set Variable'
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arm_section = 'set'
arm_version = 1
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def init(self, context):
super(SetVariableNode, self).init(context)
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self.add_input('ArmNodeSocketAction', 'In')
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self.add_input('NodeSocketShader', 'Variable', is_var=True)
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self.add_input('NodeSocketShader', 'Value')
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self.add_output('ArmNodeSocketAction', 'Out')