armory/blender/arm/logicnode/event/LN_send_global_event.py

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from arm.logicnode.arm_nodes import *
class SendGlobalEventNode(ArmLogicTreeNode):
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"""Use to send an event to all objects in the scene."""
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bl_idname = 'LNSendGlobalEventNode'
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bl_label = 'Send Event'
arm_version = 1
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def init(self, context):
super(SendGlobalEventNode, self).init(context)
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self.add_input('ArmNodeSocketAction', 'In')
self.add_input('NodeSocketString', 'Event')
self.add_output('ArmNodeSocketAction', 'Out')
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add_node(SendGlobalEventNode, category=PKG_AS_CATEGORY, section='custom')