armory/raw/ssao_reproject_pass/ssao_reproject_pass.shader.json

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2016-08-09 23:51:40 +02:00
{
"contexts": [
{
"id": "ssao_reproject_pass",
"params": [
{
"id": "depth_write",
"value": "false"
},
{
"id": "compare_mode",
"value": "always"
},
{
"id": "cull_mode",
"value": "none"
}
],
"links": [
{
"id": "snoise",
"link": "_noise8"
},
{
"id": "invVP",
"link": "_inverseViewProjectionMatrix"
},
{
"id": "eye",
"link": "_cameraPosition"
},
{
"id": "eyeLook",
"link": "_cameraLook"
},
{
"id": "screenSize",
"link": "_screenSize"
},
{
"id": "aspectRatio",
"link": "_aspectRatio"
}
],
"texture_params": [],
"vertex_shader": "ssao_reproject_pass.vert.glsl",
"fragment_shader": "ssao_reproject_pass.frag.glsl"
}
]
}