2017-04-14 20:38:50 +02:00
|
|
|
import bpy
|
|
|
|
from bpy.props import *
|
|
|
|
from bpy.types import Node, NodeSocket
|
|
|
|
from arm.logicnode.arm_nodes import *
|
|
|
|
|
|
|
|
class RotateObjectNode(Node, ArmLogicTreeNode):
|
|
|
|
'''Rotate object node'''
|
|
|
|
bl_idname = 'LNRotateObjectNode'
|
|
|
|
bl_label = 'Rotate Object'
|
2020-08-07 18:58:19 +02:00
|
|
|
bl_icon = 'NONE'
|
2017-04-14 20:38:50 +02:00
|
|
|
|
|
|
|
def init(self, context):
|
|
|
|
self.inputs.new('ArmNodeSocketAction', 'In')
|
|
|
|
self.inputs.new('ArmNodeSocketObject', 'Object')
|
2020-08-30 11:45:07 +02:00
|
|
|
self.inputs.new('NodeSocketVector', 'Euler Angles')
|
|
|
|
self.inputs.new('NodeSocketFloat', 'Angle / W')
|
2017-04-14 20:38:50 +02:00
|
|
|
self.outputs.new('ArmNodeSocketAction', 'Out')
|
2020-08-30 11:45:07 +02:00
|
|
|
|
|
|
|
def on_property_update(self, context):
|
|
|
|
""" called by the EnumProperty, used to update the node socket labels"""
|
|
|
|
if self.property0 == "Quaternion":
|
|
|
|
self.inputs[2].name = "Quaternion XYZ"
|
|
|
|
self.inputs[3].name = "Quaternion W"
|
|
|
|
elif self.property0 == "Euler Angles":
|
|
|
|
self.inputs[2].name = "Euler Angles"
|
|
|
|
self.inputs[3].name = "[unused for Euler input]"
|
|
|
|
elif self.property0.startswith("Angle Axies"):
|
|
|
|
self.inputs[2].name = "Axis"
|
|
|
|
self.inputs[3].name = "Angle"
|
|
|
|
else:
|
|
|
|
raise ValueError('No nodesocket labels for current input mode: check self-consistancy of action_set_rotation.py')
|
|
|
|
|
|
|
|
def draw_buttons(self, context, layout):
|
|
|
|
# this block is here to ensure backwards compatibility and warn the user.
|
|
|
|
# delete it (only keep the "else" part) when the 'old version' of the node will be considered removed.
|
|
|
|
# (note: please also update the corresponding haxe file when doing so)
|
|
|
|
if len(self.inputs) < 4:
|
|
|
|
row = layout.row(align=True)
|
|
|
|
row.label(text="Node has been updated with armory 2020.09. Please consider deleting and recreating it.")
|
|
|
|
else:
|
|
|
|
layout.prop(self, 'property0')
|
|
|
|
|
|
|
|
property0: EnumProperty(
|
|
|
|
items = [('Euler Angles', 'Euler Angles', 'Euler Angles'),
|
|
|
|
('Angle Axies (Radians)', 'Angle Axies (Radians)', 'Angle Axies (Radians)'),
|
|
|
|
('Angle Axies (Degrees)', 'Angle Axies (Degrees)', 'Angle Axies (Degrees)'),
|
|
|
|
('Quaternion', 'Quaternion', 'Quaternion')],
|
|
|
|
name='', default='Euler Angles',
|
|
|
|
update = on_property_update)
|
2017-04-14 20:38:50 +02:00
|
|
|
|
|
|
|
add_node(RotateObjectNode, category='Action')
|