armory/Sources/armory/logicnode/CallGroupNode.hx

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package armory.logicnode;
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class CallGroupNode extends LogicNode {
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public var property0: String;
var callTree: LogicTree = null;
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public function new(tree: LogicTree) {
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super(tree);
}
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@:access(iron.Trait)
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override function run(from: Int) {
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if (callTree == null) {
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var classType = Type.resolveClass(property0);
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callTree = Type.createInstance(classType, []);
callTree.object = tree.object;
callTree.add();
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}
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if (callTree._init != null) callTree._init[0]();
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runOutput(0);
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}
}