armory/Sources/armory/logicnode/LenstextureSetNode.hx

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package armory.logicnode;
class LenstextureSetNode extends LogicNode {
public function new(tree:LogicTree) {
super(tree);
}
override function run(from:Int) {
armory.renderpath.Postprocess.lenstexture_uniforms[0] = inputs[1].get();
armory.renderpath.Postprocess.lenstexture_uniforms[1] = inputs[2].get();
armory.renderpath.Postprocess.lenstexture_uniforms[2] = inputs[3].get();
armory.renderpath.Postprocess.lenstexture_uniforms[3] = inputs[4].get();
armory.renderpath.Postprocess.lenstexture_uniforms[4] = inputs[5].get();
runOutput(0);
}
}