armory/blender/arm/make_state.py

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redraw_ui = False
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target = 'krom'
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last_target = 'krom'
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export_gapi = ''
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last_resx = 0
last_resy = 0
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last_scene = ''
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last_world_defs = ''
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proc_play = None
proc_build = None
proc_publish_build = None
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mod_scripts = []
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is_export = False
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is_play = False
is_publish = False