armory/blender/arm/logicnode/animation/LN_set_action_paused.py

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from arm.logicnode.arm_nodes import *
class SetActionPausedNode(ArmLogicTreeNode):
"""Sets the action paused state of the given object."""
bl_idname = 'LNSetActionPausedNode'
bl_label = 'Set Action Paused'
arm_version = 1
def init(self, context):
super(SetActionPausedNode, self).init(context)
self.add_input('ArmNodeSocketAction', 'In')
self.add_input('ArmNodeSocketObject', 'Object')
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self.add_input('NodeSocketBool', 'Paused')
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self.add_output('ArmNodeSocketAction', 'Out')
add_node(SetActionPausedNode, category=PKG_AS_CATEGORY)