2016-06-03 17:18:38 +02:00
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{
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"contexts": [
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{
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2016-08-25 00:26:01 +02:00
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"name": "blur_gaus_pass_x",
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2017-03-11 01:50:47 +01:00
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"color_write_alpha": false,
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2016-10-17 12:02:41 +02:00
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"depth_write": false,
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"compare_mode": "always",
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"cull_mode": "none",
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2016-06-03 17:18:38 +02:00
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"links": [
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{
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2016-08-25 00:26:01 +02:00
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"name": "dir",
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2016-06-03 17:18:38 +02:00
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"link": "_vec2x"
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2016-07-24 19:15:36 +02:00
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},
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{
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2016-08-25 00:26:01 +02:00
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"name": "screenSize",
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2016-10-21 19:36:08 +02:00
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"link": "_screenSize",
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"ifdef": ["_Disabled"]
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2016-06-03 17:18:38 +02:00
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}
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],
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"texture_params": [],
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"vertex_shader": "blur_gaus_pass.vert.glsl",
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2016-10-17 02:29:37 +02:00
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"vertex_shader_path": "../include/pass.vert.glsl",
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2016-06-03 17:18:38 +02:00
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"fragment_shader": "blur_gaus_pass.frag.glsl"
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2016-08-07 01:43:21 +02:00
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},
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{
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2016-08-25 00:26:01 +02:00
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"name": "blur_gaus_pass_y_blend",
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2017-03-11 01:50:47 +01:00
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"color_write_alpha": false,
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2016-10-17 12:02:41 +02:00
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"depth_write": false,
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"compare_mode": "always",
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"cull_mode": "none",
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"blend_source": "blend_one",
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"blend_destination": "blend_one",
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"blend_operation": "add",
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2016-08-07 01:43:21 +02:00
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"links": [
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{
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2016-08-25 00:26:01 +02:00
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"name": "dir",
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2016-08-07 01:43:21 +02:00
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"link": "_vec2y"
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},
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{
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2016-08-25 00:26:01 +02:00
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"name": "screenSize",
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2016-10-21 19:36:08 +02:00
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"link": "_screenSize",
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"ifdef": ["_Disabled"]
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2016-08-07 01:43:21 +02:00
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}
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],
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"texture_params": [],
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"vertex_shader": "blur_gaus_pass.vert.glsl",
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2016-10-17 02:29:37 +02:00
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"vertex_shader_path": "../include/pass.vert.glsl",
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2016-08-07 01:43:21 +02:00
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"fragment_shader": "blur_gaus_pass.frag.glsl"
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2016-06-03 17:18:38 +02:00
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}
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]
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}
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