armory/blender/arm/logicnode/logic/LN_is_null.py

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from arm.logicnode.arm_nodes import *
class IsNoneNode(ArmLogicTreeNode):
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"""Passes through its activation only if the plugged-in value is
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`null` (no value).
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@seeNode Is Not Null"""
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bl_idname = 'LNIsNoneNode'
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bl_label = 'Is Null'
arm_version = 1
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def init(self, context):
super(IsNoneNode, self).init(context)
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self.add_input('ArmNodeSocketAction', 'In')
self.add_input('NodeSocketShader', 'Value')
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self.add_output('ArmNodeSocketAction', 'Out')