armory/blender/arm/logicnode/string/LN_contains_string.py

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from arm.logicnode.arm_nodes import *
class ContainsStringNode(ArmLogicTreeNode):
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"""Contains string node"""
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bl_idname = 'LNContainsStringNode'
bl_label = 'Contains String'
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property0: EnumProperty(
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items = [('Contains', 'Contains', 'Contains'),
('Starts With', 'Starts With', 'Starts With'),
('Ends With', 'Ends With', 'Ends With'),
],
name='', default='Contains')
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def init(self, context):
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self.add_input('NodeSocketString', 'String')
self.add_input('NodeSocketString', 'Find')
self.add_output('NodeSocketBool', 'Bool')
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def draw_buttons(self, context, layout):
layout.prop(self, 'property0')
add_node(ContainsStringNode, category=MODULE_AS_CATEGORY)