Play Sound node: run "done" on stop

This commit is contained in:
Moritz Brückner 2020-05-16 00:42:12 +02:00
parent 5382399b70
commit 03490e44e3

View file

@ -50,6 +50,7 @@ class PlaySoundRawNode extends LogicNode {
case Stop:
if (channel != null) channel.stop();
tree.removeUpdate(this.onUpdate);
runOutput(2);
}
}