diff --git a/blender/arm/make.py b/blender/arm/make.py index 8dc9afd2..ae63286d 100755 --- a/blender/arm/make.py +++ b/blender/arm/make.py @@ -219,8 +219,7 @@ def export_data(fp, sdk_path): # Write khafile.js enable_dce = state.is_publish and wrd.arm_dce - import_logic = not state.is_publish and arm.utils.logic_editor_space() != None - write_data.write_khafilejs(state.is_play, export_physics, export_navigation, export_ui, state.is_publish, enable_dce, ArmoryExporter.import_traits, import_logic) + write_data.write_khafilejs(state.is_play, export_physics, export_navigation, export_ui, state.is_publish, enable_dce, ArmoryExporter.import_traits) # Write Main.hx - depends on write_khafilejs for writing number of assets scene_name = arm.utils.get_project_scene_name() diff --git a/blender/arm/write_data.py b/blender/arm/write_data.py index 8e2e01ad..f43c624d 100755 --- a/blender/arm/write_data.py +++ b/blender/arm/write_data.py @@ -54,7 +54,7 @@ def remove_readonly(func, path, excinfo): def write_khafilejs(is_play, export_physics: bool, export_navigation: bool, export_ui: bool, is_publish: bool, - enable_dce: bool, import_traits: List[str], import_logicnodes) -> None: + enable_dce: bool, import_traits: List[str]) -> None: wrd = bpy.data.worlds['Arm'] sdk_path = arm.utils.get_sdk_path() @@ -160,9 +160,6 @@ project.addSources('Sources'); # if export_navigation: # khafile.write("""project.addParameter("--macro include('armory.trait.navigation')");\n""") - # if import_logicnodes: # Live patching for logic nodes - # khafile.write("""project.addParameter("--macro include('armory.logicnode')");\n""") - if not wrd.arm_compiler_inline: khafile.write("project.addParameter('--no-inline');\n")