diff --git a/Shaders/std/morph_target.glsl b/Shaders/std/morph_target.glsl new file mode 100644 index 00000000..6fdf4b2f --- /dev/null +++ b/Shaders/std/morph_target.glsl @@ -0,0 +1,6 @@ +#version 450 + +uniform sampler2D morphData; +uniform float morphWeights[maxMorphTargets]; + +in vec2 texCoord;