Fix bundled assets

This commit is contained in:
Lubos Lenco 2017-09-06 16:50:30 +02:00
parent 52c1b7b45d
commit 0a848c9646

View file

@ -53,9 +53,9 @@ project.addSources('Sources');
# Auto-add assets located in Bundled directory
if os.path.exists('Bundled'):
bundled = glob.glob("Bundled/*.*")
for file in bundled:
assets.add(file)
for file in glob.glob("Bundled/**", recursive=True):
if os.path.isfile(file):
assets.add(file)
if not os.path.exists('Libraries/armory'):
f.write(add_armory_library(sdk_path, 'armory'))
@ -130,7 +130,6 @@ project.addSources('Sources');
for ref in asset_references:
ref = ref.replace('\\', '/')
quality = 1.0
print(ref)
s = ref.lower()
if s.endswith('.wav'):
quality = wrd.arm_sound_quality