change socket order
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05465bcea1
commit
0ce0c5c115
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@ -96,19 +96,19 @@ class TweenFloatNode extends LogicNode {
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}
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}
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runOutput(1);
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runOutput(0);
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}
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override function get(from: Int): Dynamic {
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if(from == 0) return fromValue;
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if(from == 3) return fromValue;
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return null;
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}
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function update() {
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runOutput(2);
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runOutput(1);
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}
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function done() {
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runOutput(3);
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runOutput(2);
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}
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}
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@ -98,19 +98,19 @@ class TweenRotationNode extends LogicNode {
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}
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runOutput(1);
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runOutput(0);
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}
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override function get(from: Int): Dynamic {
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if(from == 0) return fromValue;
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if(from == 3) return fromValue;
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return null;
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}
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function update() {
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runOutput(2);
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runOutput(1);
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}
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function done() {
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runOutput(3);
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runOutput(2);
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}
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}
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@ -98,19 +98,19 @@ class TweenVectorNode extends LogicNode {
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}
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runOutput(1);
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runOutput(0);
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}
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override function get(from: Int): Dynamic {
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if(from == 0) return fromValue;
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if(from == 3) return fromValue;
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return null;
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}
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function update() {
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runOutput(2);
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runOutput(1);
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}
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function done() {
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runOutput(3);
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runOutput(2);
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}
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}
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@ -42,10 +42,10 @@ class TweenFloatNode( ArmLogicTreeNode):
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self.add_input('ArmFloatSocket', 'To', default_value = 0.0)
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self.add_input('ArmFloatSocket', 'Time', default_value = 1.0)
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self.add_output('ArmFloatSocket', 'Value')
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self.add_output('ArmNodeSocketAction', 'Out')
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self.add_output('ArmNodeSocketAction', 'Tick')
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self.add_output('ArmNodeSocketAction', 'Done')
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self.add_output('ArmFloatSocket', 'Value')
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def draw_buttons(self, context, layout):
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layout.prop(self, 'property0')
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@ -42,10 +42,10 @@ class TweenFloatNode( ArmLogicTreeNode):
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self.add_input('ArmRotationSocket', 'To')
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self.add_input('ArmFloatSocket', 'Time', default_value = 1.0)
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self.add_output('ArmRotationSocket', 'Value')
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self.add_output('ArmNodeSocketAction', 'Out')
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self.add_output('ArmNodeSocketAction', 'Tick')
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self.add_output('ArmNodeSocketAction', 'Done')
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self.add_output('ArmRotationSocket', 'Value')
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def draw_buttons(self, context, layout):
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layout.prop(self, 'property0')
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@ -42,10 +42,10 @@ class TweenVectorNode( ArmLogicTreeNode):
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self.add_input('ArmVectorSocket', 'To')
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self.add_input('ArmFloatSocket', 'Time', default_value = 1.0)
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self.add_output('ArmVectorSocket', 'Value')
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self.add_output('ArmNodeSocketAction', 'Out')
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self.add_output('ArmNodeSocketAction', 'Tick')
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self.add_output('ArmNodeSocketAction', 'Done')
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self.add_output('ArmVectorSocket', 'Value')
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def draw_buttons(self, context, layout):
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layout.prop(self, 'property0')
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