Constant fix

This commit is contained in:
Lubos Lenco 2017-11-27 20:35:23 +01:00
parent 195c03cb41
commit 13f4f89d28

View file

@ -399,7 +399,7 @@ const vec3 seaBaseColor = vec3(""" + str(round(wrd.arm_ocean_base_color[0] * 100
const vec3 seaWaterColor = vec3(""" + str(round(wrd.arm_ocean_water_color[0] * 100) / 100) + """, """ + str(round(wrd.arm_ocean_water_color[1] * 100) / 100) + """, """ + str(round(wrd.arm_ocean_water_color[2] * 100) / 100) + """);
const float seaFade = """ + str(round(wrd.arm_ocean_fade * 100) / 100) + """;
""")
if rpdat.rp_ssgi == 'SSAO':
if rpdat.rp_ssgi == 'SSAO' or rpdat.rp_volumetriclight:
scale = 0.5 if rpdat.arm_ssao_half_res else 1.0
f.write(
"""const float ssaoSize = """ + str(round(wrd.arm_ssao_size * 100) / 100) + """;