Fix spaces/tabs

This commit is contained in:
Moritz Brückner 2020-10-21 16:18:30 +02:00
parent 93f0bcba78
commit 1505f94b2b

View file

@ -90,11 +90,11 @@ void rayStep(inout vec3 curPos, inout float curOpticalDepth, inout float scatter
float l1 = lighting * stepLenWorld * tScat * density;
curOpticalDepth *= exp(-tExt * stepLenWorld * density);
float visibility = 0.0;
float visibility = 0.0;
#ifdef _Sun
#ifdef _CSM
mat4 LWVP = mat4(casData[4], casData[4 + 1], casData[4 + 2], casData[4 + 3]);
mat4 LWVP = mat4(casData[4], casData[4 + 1], casData[4 + 2], casData[4 + 3]);
#endif
vec4 lPos = LWVP * vec4(curPos, 1.0);
lPos.xyz /= lPos.w;