Correct Spacing

This commit is contained in:
QuantumCoderQC 2020-12-27 00:35:24 +01:00
parent 4ee36afc0c
commit 174ce72349
2 changed files with 4 additions and 4 deletions

View file

@ -24,7 +24,7 @@ class PlayActionFromNode extends LogicNode {
animation.play(action, function() {
runOutput(1);
},blendTime, speed,loop);
}, blendTime, speed, loop);
animation.update(startFrame*Scene.active.raw.frame_time);
runOutput(0);

View file

@ -12,8 +12,8 @@ class PlayActionFromNode(ArmLogicTreeNode):
self.add_input('ArmNodeSocketObject', 'Object')
self.add_input('ArmNodeSocketAnimAction', 'Action')
self.add_input('NodeSocketInt', 'Start Frame')
self.add_input('NodeSocketFloat', 'Blend', default_value=0.25)
self.add_input('NodeSocketFloat', 'Speed', default_value=1.0)
self.add_input('NodeSocketFloat', 'Blend', default_value = 0.25)
self.add_input('NodeSocketFloat', 'Speed', default_value = 1.0)
self.add_input('NodeSocketBool', 'Loop', default_value = False)
self.add_output('ArmNodeSocketAction', 'Out')
@ -26,4 +26,4 @@ class PlayActionFromNode(ArmLogicTreeNode):
return NodeReplacement(
'LNPlayActionFromNode', self.arm_version, 'LNPlayActionFromNode', 2,
in_socket_mapping={0:0, 1:1, 2:2, 3:3, 4:4}, out_socket_mapping={0:0, 1:1}
)
)