Fix switch expression

This commit is contained in:
tong 2021-11-01 02:44:56 +01:00
parent f22542a0b4
commit 18c5636d03

View file

@ -62,28 +62,22 @@ class UniformsManager extends Trait{
// Helper method to register float, vec3 and texture getter functions
static function register(type: UniformType){
switch (type){
case Float:{
case Float:
if(! floatsRegistered){
floatsRegistered = true;
Uniforms.externalFloatLinks.push(floatLink);
}
}
case Vector:{
case Vector:
if(! vectorsRegistered){
vectorsRegistered = true;
Uniforms.externalVec3Links.push(vec3Link);
}
}
case Texture:{
case Texture:
if(! texturesRegistered){
texturesRegistered = true;
Uniforms.externalTextureLinks.push(textureLink);
}
}
}
}
@ -317,4 +311,4 @@ class UniformsManager extends Trait{
var Float = 0;
var Vector = 1;
var Texture = 2;
}
}