This commit is contained in:
luboslenco 2018-03-29 12:53:10 +02:00
parent 23f5508542
commit 1e3b0b1561

View file

@ -15,17 +15,19 @@ void main() {
vec4 col = texelFetch(voxelsFrom, ivec3(gl_GlobalInvocationID.xyz), 0);
if (col.a == 0.0) {
imageStore(voxelsTo, ivec3(gl_GlobalInvocationID.xyz), col);
// imageStore(voxelsTo, ivec3(gl_GlobalInvocationID.xyz), col);
imageStore(voxelsTo, ivec3(gl_GlobalInvocationID.xyz), vec4(0.0));
return;
}
const vec3 hres = voxelgiResolution / 2;
vec3 wposition = ((gl_GlobalInvocationID.xyz - hres) / hres) * voxelgiHalfExtents;
vec3 voxpos = (gl_GlobalInvocationID.xyz - hres) / hres;
vec3 wposition = voxpos * voxelgiHalfExtents;
uint unor = imageLoad(voxelsNor, ivec3(gl_GlobalInvocationID.xyz)).r;
vec3 wnormal = normalize(decNor(unor));
col.rgb += traceDiffuse(((gl_GlobalInvocationID.xyz - hres) / hres), wnormal, voxelsFrom).rgb * voxelgiDiff * 0.5;
col.rgb += traceDiffuse(voxpos, wnormal, voxelsFrom).rgb * voxelgiDiff * 0.5;
col = clamp(col, vec4(0.0), vec4(1.0));
imageStore(voxelsTo, ivec3(gl_GlobalInvocationID.xyz), col);