Fix Spawn Scene node

This commit is contained in:
Lubos Lenco 2017-04-25 23:01:45 +02:00
parent 64b334b643
commit 2099b1b80d

View file

@ -19,7 +19,6 @@ class SpawnSceneNode extends LogicNode {
Scene.active.addScene(sceneName, null, function(o:armory.object.Object) {
root = o;
if (matrix != null) root.transform.setMatrix(matrix);
Scene.active.root.addChild(root);
runOutputs(0);
});
}