Whitespace cleanup
This commit is contained in:
parent
b579c8a15d
commit
259c375fda
|
@ -84,7 +84,7 @@ class DebugConsole extends Trait {
|
||||||
// Set settings
|
// Set settings
|
||||||
setScale(scaleDebugConsole);
|
setScale(scaleDebugConsole);
|
||||||
setVisible(visibleDebugConsole == 1);
|
setVisible(visibleDebugConsole == 1);
|
||||||
switch(positionDebugConsole) {
|
switch (positionDebugConsole) {
|
||||||
case 0: setPosition(PositionStateEnum.LEFT);
|
case 0: setPosition(PositionStateEnum.LEFT);
|
||||||
case 1: setPosition(PositionStateEnum.CENTER);
|
case 1: setPosition(PositionStateEnum.CENTER);
|
||||||
case 2: setPosition(PositionStateEnum.RIGHT);
|
case 2: setPosition(PositionStateEnum.RIGHT);
|
||||||
|
@ -104,11 +104,11 @@ class DebugConsole extends Trait {
|
||||||
// DebugFloat
|
// DebugFloat
|
||||||
if (key == kha.input.KeyCode.OpenBracket) {
|
if (key == kha.input.KeyCode.OpenBracket) {
|
||||||
debugFloat -= 0.1;
|
debugFloat -= 0.1;
|
||||||
trace("debugFloat = "+ debugFloat);
|
trace("debugFloat = " + debugFloat);
|
||||||
}
|
}
|
||||||
else if (key == kha.input.KeyCode.CloseBracket){
|
else if (key == kha.input.KeyCode.CloseBracket){
|
||||||
debugFloat += 0.1;
|
debugFloat += 0.1;
|
||||||
trace("debugFloat = "+ debugFloat);
|
trace("debugFloat = " + debugFloat);
|
||||||
}
|
}
|
||||||
// Shortcut - Visible
|
// Shortcut - Visible
|
||||||
if (key == shortcut_visible) visible = !visible;
|
if (key == shortcut_visible) visible = !visible;
|
||||||
|
@ -186,10 +186,10 @@ class DebugConsole extends Trait {
|
||||||
var wh = iron.App.h();
|
var wh = iron.App.h();
|
||||||
// Check position
|
// Check position
|
||||||
switch (position_console) {
|
switch (position_console) {
|
||||||
case PositionStateEnum.LEFT: wx = 0;
|
case PositionStateEnum.LEFT: wx = 0;
|
||||||
case PositionStateEnum.CENTER: wx = Math.round(iron.App.w() / 2 - ww / 2);
|
case PositionStateEnum.CENTER: wx = Math.round(iron.App.w() / 2 - ww / 2);
|
||||||
case PositionStateEnum.RIGHT: wx = iron.App.w() - ww;
|
case PositionStateEnum.RIGHT: wx = iron.App.w() - ww;
|
||||||
}
|
}
|
||||||
|
|
||||||
// var bindG = ui.windowDirty(hwin, wx, wy, ww, wh) || hwin.redraws > 0;
|
// var bindG = ui.windowDirty(hwin, wx, wy, ww, wh) || hwin.redraws > 0;
|
||||||
var bindG = true;
|
var bindG = true;
|
||||||
|
|
Loading…
Reference in a new issue