diff --git a/blender/arm/material/make_shader.py b/blender/arm/material/make_shader.py index 8e95fa5c..ac541ef3 100644 --- a/blender/arm/material/make_shader.py +++ b/blender/arm/material/make_shader.py @@ -187,6 +187,9 @@ def make_instancing_and_skinning(mat: Material, mat_users: Dict[Material, List[O for bo in mat_users[mat]: if mat.arm_custom_material == '': + # Morph Targets + if arm.utils.export_morph_targets(bo) and not arm.utils.export_vcols(bo): + global_elems.append({'name': 'morph', 'data': 'short2norm'}) # GPU Skinning if arm.utils.export_bone_data(bo): global_elems.append({'name': 'bone', 'data': 'short4norm'})