diff --git a/Assets/brdf.png b/Assets/brdf.png old mode 100644 new mode 100755 diff --git a/Assets/droid_sans.ttf b/Assets/droid_sans.ttf old mode 100644 new mode 100755 diff --git a/Assets/hosek/hosek_radiance.hdr b/Assets/hosek/hosek_radiance.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek/hosek_radiance_0.hdr b/Assets/hosek/hosek_radiance_0.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek/hosek_radiance_1.hdr b/Assets/hosek/hosek_radiance_1.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek/hosek_radiance_2.hdr b/Assets/hosek/hosek_radiance_2.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek/hosek_radiance_3.hdr b/Assets/hosek/hosek_radiance_3.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek/hosek_radiance_4.hdr b/Assets/hosek/hosek_radiance_4.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek/hosek_radiance_5.hdr b/Assets/hosek/hosek_radiance_5.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek/hosek_radiance_6.hdr b/Assets/hosek/hosek_radiance_6.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek/hosek_radiance_7.hdr b/Assets/hosek/hosek_radiance_7.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek_original/hosek_radiance.hdr b/Assets/hosek_original/hosek_radiance.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek_original/hosek_radiance_0.hdr b/Assets/hosek_original/hosek_radiance_0.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek_original/hosek_radiance_1.hdr b/Assets/hosek_original/hosek_radiance_1.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek_original/hosek_radiance_2.hdr b/Assets/hosek_original/hosek_radiance_2.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek_original/hosek_radiance_3.hdr b/Assets/hosek_original/hosek_radiance_3.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek_original/hosek_radiance_4.hdr b/Assets/hosek_original/hosek_radiance_4.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek_original/hosek_radiance_5.hdr b/Assets/hosek_original/hosek_radiance_5.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek_original/hosek_radiance_6.hdr b/Assets/hosek_original/hosek_radiance_6.hdr old mode 100644 new mode 100755 diff --git a/Assets/hosek_original/hosek_radiance_7.hdr b/Assets/hosek_original/hosek_radiance_7.hdr old mode 100644 new mode 100755 diff --git a/Assets/noise256.png b/Assets/noise256.png old mode 100644 new mode 100755 diff --git a/Assets/noise64.png b/Assets/noise64.png old mode 100644 new mode 100755 diff --git a/Assets/noise8.png b/Assets/noise8.png old mode 100644 new mode 100755 diff --git a/Assets/smaa_area.png b/Assets/smaa_area.png old mode 100644 new mode 100755 diff --git a/Assets/smaa_search.png b/Assets/smaa_search.png old mode 100644 new mode 100755 diff --git a/Shaders/bloom_pass/bloom_pass.frag.glsl b/Shaders/bloom_pass/bloom_pass.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/blur_adaptive_pass/blur_adaptive_pass.frag.glsl b/Shaders/blur_adaptive_pass/blur_adaptive_pass.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/combine_pass/combine_pass.frag.glsl b/Shaders/combine_pass/combine_pass.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/compositor_pass/compositor_pass.frag.glsl b/Shaders/compositor_pass/compositor_pass.frag.glsl old mode 100644 new mode 100755 index 49ca8446..0ef35eb0 --- a/Shaders/compositor_pass/compositor_pass.frag.glsl +++ b/Shaders/compositor_pass/compositor_pass.frag.glsl @@ -148,8 +148,7 @@ void main() { vec3 rgbNE = texture(tex, tcrgbNE).rgb; vec3 rgbSW = texture(tex, tcrgbSW).rgb; vec3 rgbSE = texture(tex, tcrgbSE).rgb; - vec4 texColor = texture(tex, tcrgbM); - vec3 rgbM = texColor.rgb; + vec3 rgbM = texture(tex, tcrgbM).rgb; vec3 luma = vec3(0.299, 0.587, 0.114); float lumaNW = dot(rgbNW, luma); float lumaNE = dot(rgbNE, luma); @@ -178,10 +177,10 @@ void main() { texture(tex, texCo + dir * -0.5).rgb + texture(tex, texCo + dir * 0.5).rgb); - vec4 col; + vec3 col; float lumaB = dot(rgbB, luma); - if ((lumaB < lumaMin) || (lumaB > lumaMax)) col = vec4(rgbA, texColor.a); - else col = vec4(rgbB, texColor.a); + if ((lumaB < lumaMin) || (lumaB > lumaMax)) col = rgbA; + else col = rgbB; #else diff --git a/Shaders/debug_normals/debug_normals.frag.glsl b/Shaders/debug_normals/debug_normals.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/deferred/decals.frag.glsl b/Shaders/deferred/decals.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/deferred/mesh.frag.glsl b/Shaders/deferred/mesh.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/deferred/meshheight.vert.glsl b/Shaders/deferred/meshheight.vert.glsl old mode 100644 new mode 100755 diff --git a/Shaders/deferred/shadowmapheight.tesc.glsl b/Shaders/deferred/shadowmapheight.tesc.glsl old mode 100644 new mode 100755 diff --git a/Shaders/deferred/shadowmapheight.tese.glsl b/Shaders/deferred/shadowmapheight.tese.glsl old mode 100644 new mode 100755 diff --git a/Shaders/deferred/shadowmapheight.vert.glsl b/Shaders/deferred/shadowmapheight.vert.glsl old mode 100644 new mode 100755 diff --git a/Shaders/deferred/translucent.frag.glsl b/Shaders/deferred/translucent.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/deferred_indirect/deferred_indirect.vert.glsl b/Shaders/deferred_indirect/deferred_indirect.vert.glsl old mode 100644 new mode 100755 diff --git a/Shaders/forward/mesh.vert.glsl b/Shaders/forward/mesh.vert.glsl old mode 100644 new mode 100755 diff --git a/Shaders/fxaa_pass/fxaa_pass.frag.glsl b/Shaders/fxaa_pass/fxaa_pass.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/grease_pencil/grease_pencil.frag.glsl b/Shaders/grease_pencil/grease_pencil.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/grease_pencil/grease_pencil_shadows.vert.glsl b/Shaders/grease_pencil/grease_pencil_shadows.vert.glsl old mode 100644 new mode 100755 diff --git a/Shaders/include/lamp_volume.vert.glsl b/Shaders/include/lamp_volume.vert.glsl old mode 100644 new mode 100755 diff --git a/Shaders/include/overlay.frag.glsl b/Shaders/include/overlay.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/include/overlay.vert.glsl b/Shaders/include/overlay.vert.glsl old mode 100644 new mode 100755 diff --git a/Shaders/include/pass.vert.glsl b/Shaders/include/pass.vert.glsl old mode 100644 new mode 100755 diff --git a/Shaders/motion_blur_veloc_pass/motion_blur_veloc_pass.frag.glsl b/Shaders/motion_blur_veloc_pass/motion_blur_veloc_pass.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/pt_trace_pass/pt_trace_pass.vert.glsl b/Shaders/pt_trace_pass/pt_trace_pass.vert.glsl old mode 100644 new mode 100755 diff --git a/Shaders/smaa_blend_weight/smaa_blend_weight.vert.glsl b/Shaders/smaa_blend_weight/smaa_blend_weight.vert.glsl old mode 100644 new mode 100755 diff --git a/Shaders/smaa_neighborhood_blend/smaa_neighborhood_blend.frag.glsl b/Shaders/smaa_neighborhood_blend/smaa_neighborhood_blend.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/ssao_pass/ssao_pass.frag.glsl b/Shaders/ssao_pass/ssao_pass.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/ssdo_pass/ssdo_pass.frag.glsl b/Shaders/ssdo_pass/ssdo_pass.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/ssr_pass/ssr_pass.frag.glsl b/Shaders/ssr_pass/ssr_pass.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/sss_pass/sss_pass.frag.glsl b/Shaders/sss_pass/sss_pass.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/taa_pass/taa_pass.frag.glsl b/Shaders/taa_pass/taa_pass.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/water_pass/water_initial_spectrum.frag.glsl b/Shaders/water_pass/water_initial_spectrum.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/water_pass/water_phase.frag.glsl b/Shaders/water_pass/water_phase.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/water_pass/water_spectrum.frag.glsl b/Shaders/water_pass/water_spectrum.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/water_pass/water_subtransform.frag.glsl b/Shaders/water_pass/water_subtransform.frag.glsl old mode 100644 new mode 100755 diff --git a/Shaders/world/world.vert.glsl b/Shaders/world/world.vert.glsl old mode 100644 new mode 100755 diff --git a/Sources/armory/Scene.hx b/Sources/armory/Scene.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/data/CameraData.hx b/Sources/armory/data/CameraData.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/data/ConstData.hx b/Sources/armory/data/ConstData.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/data/LampData.hx b/Sources/armory/data/LampData.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/data/Mesh.hx b/Sources/armory/data/Mesh.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/data/RenderPath.hx b/Sources/armory/data/RenderPath.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/data/ShaderData.hx b/Sources/armory/data/ShaderData.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/data/WorldData.hx b/Sources/armory/data/WorldData.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/logicnode/GreaterThanNode.hx b/Sources/armory/logicnode/GreaterThanNode.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/logicnode/PickerNode.hx b/Sources/armory/logicnode/PickerNode.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/logicnode/SetTransformNode.hx b/Sources/armory/logicnode/SetTransformNode.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/logicnode/SetVisibleNode.hx b/Sources/armory/logicnode/SetVisibleNode.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/logicnode/StringNode.hx b/Sources/armory/logicnode/StringNode.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/logicnode/ThisNode.hx b/Sources/armory/logicnode/ThisNode.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/logicnode/TimeNode.hx b/Sources/armory/logicnode/TimeNode.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/math/Quat.hx b/Sources/armory/math/Quat.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/math/RayCaster.hx b/Sources/armory/math/RayCaster.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/math/Vec4.hx b/Sources/armory/math/Vec4.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/object/CameraObject.hx b/Sources/armory/object/CameraObject.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/object/LampObject.hx b/Sources/armory/object/LampObject.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/object/Object.hx b/Sources/armory/object/Object.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/object/Transform.hx b/Sources/armory/object/Transform.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/system/Keymap.hx b/Sources/armory/system/Keymap.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/system/Time.hx b/Sources/armory/system/Time.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/system/Tween.hx b/Sources/armory/system/Tween.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/system/VR.hx b/Sources/armory/system/VR.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/FirstPersonController.hx b/Sources/armory/trait/FirstPersonController.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/GunController.hx b/Sources/armory/trait/GunController.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/MirrorTexture.hx b/Sources/armory/trait/MirrorTexture.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/NavCrowd.hx b/Sources/armory/trait/NavCrowd.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/NavMesh.hx b/Sources/armory/trait/NavMesh.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/PhysicsDrag.hx b/Sources/armory/trait/PhysicsDrag.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/SceneInstance.hx b/Sources/armory/trait/SceneInstance.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/ThirdPersonController.hx b/Sources/armory/trait/ThirdPersonController.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/VehicleBody.hx b/Sources/armory/trait/VehicleBody.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/WalkNavigation.hx b/Sources/armory/trait/WalkNavigation.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/internal/CameraController.hx b/Sources/armory/trait/internal/CameraController.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/internal/Console.hx b/Sources/armory/trait/internal/Console.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/internal/EditorSpace.hx b/Sources/armory/trait/internal/EditorSpace.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/internal/NodeExecutor.hx b/Sources/armory/trait/internal/NodeExecutor.hx old mode 100644 new mode 100755 diff --git a/Sources/armory/trait/internal/PathTracer.hx b/Sources/armory/trait/internal/PathTracer.hx old mode 100644 new mode 100755 diff --git a/blender/LICENSE b/blender/LICENSE old mode 100644 new mode 100755 diff --git a/blender/data/data.blend b/blender/data/data.blend old mode 100644 new mode 100755 diff --git a/blender/data/license.txt b/blender/data/license.txt old mode 100644 new mode 100755 diff --git a/blender/data/skydome.blend b/blender/data/skydome.blend old mode 100644 new mode 100755 diff --git a/blender/exporter.py b/blender/exporter.py old mode 100644 new mode 100755 diff --git a/blender/handlers.py b/blender/handlers.py old mode 100644 new mode 100755 diff --git a/blender/lib/server.py b/blender/lib/server.py old mode 100644 new mode 100755 diff --git a/blender/lib/umsgpack.py b/blender/lib/umsgpack.py old mode 100644 new mode 100755 diff --git a/blender/make.py b/blender/make.py index 13169ced..c3c88fd3 100755 --- a/blender/make.py +++ b/blender/make.py @@ -25,7 +25,10 @@ exporter = ArmoryExporter() def compile_shader(raw_shaders_path, shader_name, defs): os.chdir(raw_shaders_path + './' + shader_name) - fp = os.path.relpath(utils.get_fp()) + if utils.get_os() == 'mac': + fp = os.path.relpath(utils.get_fp()) + else: + fp = utils.get_fp() # Open json file json_name = shader_name + '.shader.json' @@ -134,13 +137,13 @@ def compile_project(target_name=None, is_publish=False, watch=False): if utils.get_os() == 'win': node_path = sdk_path + '/nodejs/node.exe' - khamake_path = sdk_path + '/kode_studio/KodeStudio-win32/resources/app/extensions/kha/Kha/make' + khamake_path = sdk_path + '/kode/win32/resources/app/extensions/kha/Kha/make' elif utils.get_os() == 'mac': node_path = sdk_path + '/nodejs/node-osx' - khamake_path = sdk_path + '/kode_studio/Kode Studio.app/Contents/Resources/app/extensions/kha/Kha/make' + khamake_path = sdk_path + '/kode/Kode Studio.app/Contents/Resources/app/extensions/kha/Kha/make' else: node_path = sdk_path + '/nodejs/node-linux64' - khamake_path = sdk_path + '/kode_studio/KodeStudio-linux64/resources/app/extensions/kha/Kha/make' + khamake_path = sdk_path + '/kode/linux64/resources/app/extensions/kha/Kha/make' kha_target_name = make_utils.get_kha_target(target_name) cmd = [node_path, khamake_path, kha_target_name] @@ -378,12 +381,12 @@ def on_compiled(mode): # build, play, play_viewport, publish electron_app_path = './build/electron.js' if utils.get_os() == 'win': - electron_path = sdk_path + 'kode_studio/KodeStudio-win32/Kode Studio.exe' + electron_path = sdk_path + 'kode/win32/Kode Studio.exe' elif utils.get_os() == 'mac': - # electron_path = sdk_path + 'kode_studio/Kode Studio.app/Contents/MacOS/Electron' - electron_path = sdk_path + 'kode_studio/Electron.app/Contents/MacOS/Electron' + # electron_path = sdk_path + 'kode/Kode Studio.app/Contents/MacOS/Electron' + electron_path = sdk_path + 'kode/Electron.app/Contents/MacOS/Electron' else: - electron_path = sdk_path + 'kode_studio/KodeStudio-linux64/kodestudio' + electron_path = sdk_path + 'kode/linux64/kodestudio' state.playproc = subprocess.Popen([electron_path, '--chromedebug', '--remote-debugging-port=9222', '--enable-logging', electron_app_path], stderr=subprocess.PIPE) watch_play() diff --git a/blender/make_material.py b/blender/make_material.py old mode 100644 new mode 100755 diff --git a/blender/make_utils.py b/blender/make_utils.py old mode 100644 new mode 100755 index 0e40a730..d0fc225d --- a/blender/make_utils.py +++ b/blender/make_utils.py @@ -6,11 +6,11 @@ def kode_studio(): project_path = utils.get_fp() if utils.get_os() == 'win': - kode_path = sdk_path + '/kode_studio/KodeStudio-win32/Kode Studio.exe' + kode_path = sdk_path + '/kode/win32/Kode Studio.exe' elif utils.get_os() == 'mac': - kode_path = '"' + sdk_path + '/kode_studio/Kode Studio.app/Contents/MacOS/Electron"' + kode_path = '"' + sdk_path + '/kode/Kode Studio.app/Contents/MacOS/Electron"' else: - kode_path = sdk_path + '/kode_studio/KodeStudio-linux64/kodestudio' + kode_path = sdk_path + '/kode/linux64/kodestudio' subprocess.Popen([kode_path + ' ' + utils.get_fp()], shell=True) diff --git a/blender/nodes.py b/blender/nodes.py old mode 100644 new mode 100755 diff --git a/blender/props_traits.py b/blender/props_traits.py index 7167b556..d653441a 100755 --- a/blender/props_traits.py +++ b/blender/props_traits.py @@ -161,11 +161,11 @@ class ArmoryEditScriptButton(bpy.types.Operator): def execute(self, context): sdk_path = utils.get_sdk_path() if utils.get_os() == 'win': - kode_path = sdk_path + '/kode_studio/KodeStudio-win32/Kode Studio.exe' + kode_path = sdk_path + '/kode/win32/Kode Studio.exe' elif utils.get_os() == 'mac': - kode_path = '"' + sdk_path + '/kode_studio/Kode Studio.app/Contents/MacOS/Electron"' + kode_path = '"' + sdk_path + '/kode/Kode Studio.app/Contents/MacOS/Electron"' else: - kode_path = sdk_path + '/kode_studio/KodeStudio-linux64/kodestudio' + kode_path = sdk_path + '/kode/linux64/kodestudio' project_path = utils.get_fp() item = context.object.my_traitlist[context.object.traitlist_index] hx_path = project_path + '/Sources/' + bpy.data.worlds['Arm'].arm_project_package + '/' + item.class_name_prop + '.hx' diff --git a/blender/space_armory.py b/blender/space_armory.py old mode 100644 new mode 100755 diff --git a/blender/utils.py b/blender/utils.py index 959f82a5..4d894143 100755 --- a/blender/utils.py +++ b/blender/utils.py @@ -40,9 +40,9 @@ def get_sdk_path(): addon_prefs = user_preferences.addons['armory'].preferences if with_chromium() and addon_prefs.sdk_bundled: if get_os() == 'mac': - return os.__file__[:-5] + '../../../scripts/addons/armory_sdk/' + return bpy.path.abspath(os.__file__[:-5] + '../../../armory_sdk/') else: - print('Bundled SDK path not implemented') + return bpy.path.abspath(os.__file__[:-5] + '../../armory_sdk/') else: return addon_prefs.sdk_path diff --git a/blender/write_data.py b/blender/write_data.py old mode 100644 new mode 100755 diff --git a/blender/write_probes.py b/blender/write_probes.py old mode 100644 new mode 100755 index 18af32be..acaff281 --- a/blender/write_probes.py +++ b/blender/write_probes.py @@ -41,13 +41,13 @@ def write_probes(image_filepath, disable_hdr, cached_num_mips, generate_radiance if utils.get_os() == 'win': cmft_path = sdk_path + '/armory/tools/cmft/cmft.exe' - kraffiti_path = sdk_path + '/kode_studio/KodeStudio-win32/resources/app/extensions/kha/Kha/Kore/Tools/kraffiti/kraffiti.exe' + kraffiti_path = sdk_path + '/kode/win32/resources/app/extensions/kha/Kha/Kore/Tools/kraffiti/kraffiti.exe' elif utils.get_os() == 'mac': cmft_path = sdk_path + '/armory/tools/cmft/cmft-osx' - kraffiti_path = sdk_path + '/kode_studio/"Kode Studio.app"/Contents/Resources/app/extensions/kha/Kha/Kore/Tools/kraffiti/kraffiti-osx' + kraffiti_path = sdk_path + '/kode/"Kode Studio.app"/Contents/Resources/app/extensions/kha/Kha/Kore/Tools/kraffiti/kraffiti-osx' else: cmft_path = sdk_path + '/armory/tools/cmft/cmft-linux64' - kraffiti_path = sdk_path + '/kode_studio/KodeStudio-linux64/resources/app/extensions/kha/Kha/Kore/Tools/kraffiti/kraffiti-linux64' + kraffiti_path = sdk_path + '/kode/linux64/resources/app/extensions/kha/Kha/Kore/Tools/kraffiti/kraffiti-linux64' generated_files = [] output_gama_numerator = '1.0' if disable_hdr else '2.2' diff --git a/tools/cmft/LICENSE b/tools/cmft/LICENSE old mode 100644 new mode 100755