Add Subtract option to World Vector to Local Space node
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@ -21,11 +21,10 @@ class GetLocationNode extends LogicNode {
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loc.sub(object.parent.transform.world.getLoc()); // Add parent location influence
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// Convert vec to parent local space
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var vec = new Vec4();
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vec.x = loc.dot(object.parent.transform.right());
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vec.y = loc.dot(object.parent.transform.look());
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vec.z = loc.dot(object.parent.transform.up());
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loc.setFrom(vec);
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var dotX = vec.dot(object.parent.transform.right());
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var dotY = vec.dot(object.parent.transform.look());
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var dotZ = vec.dot(object.parent.transform.up());
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loc.set(dotX, dotY, dotZ);
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}
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return loc;
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@ -21,11 +21,10 @@ class SetLocationNode extends LogicNode {
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vec.sub(object.parent.transform.world.getLoc()); // Remove parent location influence
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// Convert vec to parent local space
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var vec1 = new Vec4();
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vec1.x = vec.dot(object.parent.transform.right());
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vec1.y = vec.dot(object.parent.transform.look());
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vec1.z = vec.dot(object.parent.transform.up());
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vec.setFrom(vec1);
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var dotX = vec.dot(object.parent.transform.right());
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var dotY = vec.dot(object.parent.transform.look());
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var dotZ = vec.dot(object.parent.transform.up());
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vec.set(dotX, dotY, dotZ);
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}
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object.transform.loc.setFrom(vec);
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@ -12,11 +12,16 @@ class WorldVectorToLocalSpaceNode extends LogicNode {
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override function get(from: Int): Vec4 {
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var object: Object = inputs[0].get();
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var worldVec: Vec4 = inputs[1].get();
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var sub: Bool = inputs[2].get();
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if (object == null || worldVec == null) return null;
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var localVec = new Vec4();
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if (sub) {
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localVec.sub(object.transform.world.getLoc());
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}
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localVec.x = worldVec.dot(object.transform.right());
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localVec.y = worldVec.dot(object.transform.look());
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localVec.z = worldVec.dot(object.transform.up());
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@ -16,5 +16,6 @@ class WorldVectorToLocalSpaceNode(ArmLogicTreeNode):
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super(WorldVectorToLocalSpaceNode, self).init(context)
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self.add_input('ArmNodeSocketObject', 'Object')
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self.add_input('NodeSocketVector', 'World')
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self.add_input('NodeSocketBool', 'Subtract', default_value=True)
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self.add_output('NodeSocketVector', 'Local')
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