Fix noise texture node socket indices
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@ -266,7 +266,8 @@ def parse_tex_noise(node: bpy.types.ShaderNodeTexNoise, out_socket: bpy.types.No
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scale = c.parse_value_input(node.inputs[2])
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detail = c.parse_value_input(node.inputs[3])
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distortion = c.parse_value_input(node.inputs[4])#
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roughness = c.parse_value_input(node.inputs[4])
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distortion = c.parse_value_input(node.inputs[5])
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# Color
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if out_socket == node.outputs[1]:
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