Blender 2.9: Improve renderpath world panel UI

This commit is contained in:
Moritz Brückner 2021-01-14 21:13:02 +01:00
parent 4c0f0f4161
commit 406d48eb7c

View file

@ -1218,16 +1218,22 @@ class ARM_PT_RenderPathWorldPanel(bpy.types.Panel):
rpdat = wrd.arm_rplist[wrd.arm_rplist_index]
layout.prop(rpdat, "rp_background")
layout.prop(rpdat, 'arm_irradiance')
col = layout.column()
col.enabled = rpdat.arm_irradiance
col.prop(rpdat, 'arm_radiance')
col.prop(rpdat, 'arm_irradiance')
colb = col.column()
colb.enabled = rpdat.arm_radiance
colb.prop(rpdat, 'arm_radiance_size')
colb.enabled = rpdat.arm_irradiance
colb.prop(rpdat, 'arm_radiance')
sub = colb.row()
sub.enabled = rpdat.arm_radiance
sub.prop(rpdat, 'arm_radiance_size')
layout.separator()
layout.prop(rpdat, 'arm_clouds')
layout.prop(rpdat, "rp_water")
col = layout.column(align=True)
col.prop(rpdat, "rp_water")
col = col.column(align=True)
col.enabled = rpdat.rp_water
col.prop(rpdat, 'arm_water_level')
col.prop(rpdat, 'arm_water_density')