Merge pull request #1589 from MoritzBrueckner/master
Deactivate "Debug Console" checkbox when Zui is not enabled
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commit
4369de36aa
2 changed files with 4 additions and 2 deletions
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@ -71,7 +71,7 @@ def init_properties():
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items=[('Scene', 'Scene', 'Scene'),
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('Viewport', 'Viewport', 'Viewport')],
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name="Camera", description="Viewport camera", default='Scene', update=assets.invalidate_compiler_cache)
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bpy.types.World.arm_debug_console = BoolProperty(name="Debug Console", description="Show inspector in player and enable debug draw", default=False, update=assets.invalidate_shader_cache)
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bpy.types.World.arm_debug_console = BoolProperty(name="Debug Console", description="Show inspector in player and enable debug draw.\nRequires that Zui is not disabled", default=False, update=assets.invalidate_shader_cache)
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bpy.types.World.arm_runtime = EnumProperty(
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items=[('Krom', 'Krom', 'Krom'),
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('Browser', 'Browser', 'Browser')],
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@ -362,7 +362,9 @@ class ARM_PT_ProjectFlagsPanel(bpy.types.Panel):
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layout.use_property_split = True
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layout.use_property_decorate = False
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wrd = bpy.data.worlds['Arm']
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layout.prop(wrd, 'arm_debug_console')
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row = layout.row()
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row.enabled = wrd.arm_ui != 'Disabled'
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row.prop(wrd, 'arm_debug_console')
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layout.prop(wrd, 'arm_cache_build')
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layout.prop(wrd, 'arm_live_patch')
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layout.prop(wrd, 'arm_stream_scene')
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