Fix sdk path for macos 10.12
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@ -56,8 +56,9 @@ def get_sdk_path():
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addon_prefs = user_preferences.addons['armory'].preferences
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if with_krom() and addon_prefs.sdk_bundled:
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if get_os() == 'mac':
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# SDK on MacOS is located in .app folder due to security
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# blender.app/Contents/MacOS/blender
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return bpy.app.binary_path[:-34] + '/armsdk/'
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return bpy.app.binary_path[:-22] + '/armsdk/'
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elif get_os() == 'linux':
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# blender
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return bpy.app.binary_path[:-7] + '/armsdk/'
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