Fix krom deploy on macos

This commit is contained in:
luboslenco 2018-07-10 13:00:56 +02:00
parent 808620dea9
commit 44a703c74b

View file

@ -151,7 +151,7 @@ project.addSources('Sources');
f.write(");\n")
# Move assets for published game to /data folder
use_data_dir = is_publish and (state.target.startswith('krom') or state.target == 'windows' or state.target == 'linux')
use_data_dir = is_publish and (state.target == 'krom-windows' or state.target == 'krom-linux' or state.target == 'windows' or state.target == 'linux')
if use_data_dir:
assets.add_khafile_def('arm_data_dir')