replace-delete-by-remove
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@ -3,7 +3,7 @@ from arm.logicnode.arm_nodes import *
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class RemoveObjectNode(ArmLogicTreeNode):
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"""Use to delete an object from the scene."""
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bl_idname = 'LNRemoveObjectNode'
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bl_label = 'Delete Object'
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bl_label = 'Remove Object'
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arm_version = 1
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def init(self, context):
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@ -6,7 +6,7 @@ from arm.logicnode.arm_nodes import *
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class RemovePhysicsNode (ArmLogicTreeNode):
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"""Use to delete a rigid body from an object."""
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bl_idname = 'LNRemovePhysicsNode'
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bl_label = 'Delete Rigid Body'
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bl_label = 'Remove Rigid Body'
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arm_version = 1
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def init(self, context):
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@ -3,7 +3,7 @@ from arm.logicnode.arm_nodes import *
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class RemoveActiveSceneNode(ArmLogicTreeNode):
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"""Use to delete the active scene."""
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bl_idname = 'LNRemoveActiveSceneNode'
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bl_label = 'Delete Active Scene'
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bl_label = 'Remove Active Scene'
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arm_version = 1
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def init(self, context):
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@ -3,7 +3,7 @@ from arm.logicnode.arm_nodes import *
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class RemoveGroupNode(ArmLogicTreeNode):
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"""Use to delete a collection from the scene."""
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bl_idname = 'LNRemoveGroupNode'
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bl_label = 'Delete Collection'
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bl_label = 'Remove Collection'
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arm_version = 1
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def init(self, context):
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@ -3,7 +3,7 @@ from arm.logicnode.arm_nodes import *
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class RemoveTraitNode(ArmLogicTreeNode):
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"""Use to remove a trait."""
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bl_idname = 'LNRemoveTraitNode'
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bl_label = 'Delete Trait'
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bl_label = 'Remove Trait'
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arm_version = 1
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def init(self, context):
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