Fix exception when the element cannot be found

Related to https://github.com/armory3d/armory/issues/1659
This commit is contained in:
Moritz Brückner 2020-04-18 01:20:25 +02:00
parent b206c4e0ad
commit 4e8b99637a

View file

@ -18,8 +18,8 @@ class CanvasSetVisibleNode extends LogicNode {
if (!canvas.ready) return;
tree.removeUpdate(update);
if (visible == true) canvas.getElement(element).visible = true
else canvas.getElement(element).visible = false;
var element = canvas.getElement(element);
if (element != null) element.visible = this.visible;
runOutput(0);
}
override function run(from: Int) {