Fix Haxe 4 compile
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@ -836,11 +836,11 @@ class RenderPathDeferred {
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{
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#if rp_rendercapture
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// TODO: ss4 + capture broken
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var final = "capture";
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var finalTarget = "capture";
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#else
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var final = "";
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var finalTarget = "";
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#end
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path.setTarget(final);
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path.setTarget(finalTarget);
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path.bindTarget(framebuffer, "tex");
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path.drawShader("shader_datas/supersample_resolve/supersample_resolve");
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}
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@ -470,8 +470,8 @@ class RenderPathForward {
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#if (rp_supersampling == 4)
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{
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var final = "";
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path.setTarget(final);
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var finalTarget = "";
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path.setTarget(finalTarget);
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path.bindTarget(framebuffer, "tex");
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path.drawShader("shader_datas/supersample_resolve/supersample_resolve");
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}
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