TAA for render capture

This commit is contained in:
Lubos Lenco 2017-08-21 21:48:20 +02:00
parent 01458d5933
commit 601fec7af7

View file

@ -787,6 +787,8 @@ class ArmoryRenderButton(bpy.types.Operator):
rpdat = arm.utils.get_rp()
if rpdat.rp_rendercapture == False:
rpdat.rp_rendercapture = True
if rpdat.rp_antialiasing != 'TAA':
rpdat.rp_antialiasing = 'TAA'
assets.invalidate_enabled = False
make.get_render_result()
assets.invalidate_enabled = True