Properly indent shader code in write_attrib()

This commit is contained in:
Moritz Brückner 2020-11-12 20:10:08 +01:00
parent 8465e497f8
commit 6165c43321

View file

@ -306,7 +306,7 @@ class Shader:
self.header += s + '\n'
def write_attrib(self, s):
self.main_attribs += s + '\n'
self.main_attribs += '\t' + s + '\n'
def is_equal(self, sh):
self.vstruct_to_vsin()