From 6871ea29fb48b1fdef432c203b45b173032472d3 Mon Sep 17 00:00:00 2001 From: luboslenco Date: Tue, 27 Aug 2019 21:42:00 +0200 Subject: [PATCH] Deprecated cleanup --- blender/arm/logicnode/arm_nodes.py | 2 -- blender/arm/logicnode/variable_mesh.py | 1 - blender/arm/logicnode/variable_scene.py | 3 +-- blender/arm/props_bake.py | 1 - 4 files changed, 1 insertion(+), 6 deletions(-) diff --git a/blender/arm/logicnode/arm_nodes.py b/blender/arm/logicnode/arm_nodes.py index b66ae1e4..82b9a5e9 100644 --- a/blender/arm/logicnode/arm_nodes.py +++ b/blender/arm/logicnode/arm_nodes.py @@ -38,7 +38,6 @@ class ArmObjectSocket(bpy.types.NodeSocket): bl_idname = 'ArmNodeSocketObject' bl_label = 'Object Socket' default_value_get: PointerProperty(name='Object', type=bpy.types.Object) - default_value: StringProperty(name='Object', default='') # TODO: deprecated, using PointerProperty now def get_default_value(self): if self.default_value_get == None: @@ -84,7 +83,6 @@ class ArmAnimActionSocket(bpy.types.NodeSocket): bl_idname = 'ArmNodeSocketAnimAction' bl_label = 'Action Socket' default_value_get: PointerProperty(name='Action', type=bpy.types.Action) - default_value: StringProperty(name='Action', default='') # TODO: deprecated, using PointerProperty now def get_default_value(self): if self.default_value_get == None: diff --git a/blender/arm/logicnode/variable_mesh.py b/blender/arm/logicnode/variable_mesh.py index 7bad18e8..fefe458f 100644 --- a/blender/arm/logicnode/variable_mesh.py +++ b/blender/arm/logicnode/variable_mesh.py @@ -10,7 +10,6 @@ class MeshNode(Node, ArmLogicTreeNode): bl_icon = 'QUESTION' property0_get: PointerProperty(name='', type=bpy.types.Mesh) - property0: StringProperty(name='Mesh', default='') # TODO: deprecated, using PointerProperty now def init(self, context): self.outputs.new('NodeSocketShader', 'Mesh') diff --git a/blender/arm/logicnode/variable_scene.py b/blender/arm/logicnode/variable_scene.py index 5f7e7519..e3464eaa 100644 --- a/blender/arm/logicnode/variable_scene.py +++ b/blender/arm/logicnode/variable_scene.py @@ -10,8 +10,7 @@ class SceneNode(Node, ArmLogicTreeNode): bl_icon = 'QUESTION' property0_get: PointerProperty(name='', type=bpy.types.Scene) - property0: StringProperty(name='Scene', default='') # TODO: deprecated, using PointerProperty now - + def init(self, context): self.outputs.new('NodeSocketShader', 'Scene') diff --git a/blender/arm/props_bake.py b/blender/arm/props_bake.py index d37e03ff..846b30e7 100644 --- a/blender/arm/props_bake.py +++ b/blender/arm/props_bake.py @@ -8,7 +8,6 @@ class ArmBakeListItem(bpy.types.PropertyGroup): obj: PointerProperty(type=bpy.types.Object, description="The object to bake") res_x: IntProperty(name="X", description="Texture resolution", default=1024) res_y: IntProperty(name="Y", description="Texture resolution", default=1024) - object_name: StringProperty(name="Name", description="", default="") # TODO: deprecated class ARM_UL_BakeList(bpy.types.UIList): def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):