Delete LN_animation_state.py
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from arm.logicnode.arm_nodes import *
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class AnimationStateNode(ArmLogicTreeNode):
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"""Get information about the current animation of an object."""
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bl_idname = 'LNAnimationStateNode'
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bl_label = 'Animation State'
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arm_version = 1
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def init(self, context):
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super(AnimationStateNode, self).init(context)
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self.add_input('ArmNodeSocketObject', 'Object')
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self.add_output('NodeSocketBool', 'Is Playing')
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self.add_output('NodeSocketString', 'Action')
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self.add_output('NodeSocketInt', 'Frame')
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add_node(AnimationStateNode, category=PKG_AS_CATEGORY)
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