make attrib skin fix

This commit is contained in:
QuantumCoderQC 2021-10-27 16:23:06 +02:00
parent d01c55fcd4
commit 6e153569dc
1 changed files with 2 additions and 1 deletions

View File

@ -56,6 +56,7 @@ def write_norpos(con_mesh: ShaderContext, vert: Shader, declare=False, write_nor
is_bone = con_mesh.is_elem('bone')
is_morph = con_mesh.is_elem('morph')
if is_morph:
print('is_morph')
make_morph_target.morph_pos(vert)
if is_bone:
make_skin.skin_pos(vert)
@ -63,7 +64,7 @@ def write_norpos(con_mesh: ShaderContext, vert: Shader, declare=False, write_nor
prep = 'vec3 ' if declare else ''
if is_morph:
make_morph_target.morph_nor(vert, is_bone, prep)
if is_bone:
elif is_bone:
make_skin.skin_nor(vert, is_morph, prep)
else:
vert.write_attrib(prep + 'wnormal = normalize(N * vec3(nor.xy, pos.w));')