Collision Group 1 as default in Ray Cast node
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@ -25,7 +25,7 @@ class RayCastNode(ArmLogicTreeNode):
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super(RayCastNode, self).init(context)
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self.add_input('NodeSocketVector', 'From')
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self.add_input('NodeSocketVector', 'To')
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self.add_input('NodeSocketInt', 'Collision Group Mask')
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self.add_input('NodeSocketInt', 'Collision Group Mask', default_value=1)
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self.add_output('ArmNodeSocketObject', 'RB')
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self.add_output('NodeSocketVector', 'Hit')
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self.add_output('NodeSocketVector', 'Normal')
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